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Learning library

Learn to spot the next move.

Each lesson turns one Sudoku technique into a repeatable method you can use on a real grid.

5 free lessons
01
The foundation

Sudoku rules

Check a cell’s row, column, and 3×3 box before placing a number.

Beginner6 min · Free
02
See what is missing

Scanning

Find missing numbers by checking one row, column, or box at a time.

Beginner8 min · Free
03
Think on the grid

Candidate notation

Write the possible numbers in empty cells and update them after every placement.

Beginner8 min · Free
04
One candidate remains

Naked singles

Find and place the only candidate left in one cell.

Beginner9 min · Free
05
One place remains

Hidden singles

Place a number when it has only one possible cell in a unit.

Beginner11 min · Free
Full course · Coaching plan

Keep learning from intermediate to expert.

Coaching opens the remaining lessons, interactive proofs, practice, and scheduled reviews.

See Coaching plan →
06
Build a solving loop

How to solve a whole grid

Choose a simple method, work across the whole grid, and restart after every change.

BeginnerAvailable with Coaching
07
Use the shared cells

Locked candidates

Use shared cells to remove a possible number from the rest of a row, column, or 3×3 box.

IntermediateAvailable with Coaching
08
Two cells, two digits

Naked pairs

Use two matching two-candidate cells to remove candidates from the rest of a unit.

IntermediateAvailable with Coaching
09
Three cells, three digits

Naked triples

Use three cells whose combined candidates are exactly three digits to clear those digits elsewhere.

IntermediateAvailable with Coaching
10
Four cells, four digits

Naked quads

Reserve four digits in four cells, then remove those digits from the rest of the unit.

IntermediateAvailable with Coaching
11
Two digits, two places

Hidden pairs

Track two digits limited to the same two cells, then remove the notes hiding them.

IntermediateAvailable with Coaching
12
Three digits, three places

Hidden triples

Track three digits limited to the same three cells, then remove the other candidates there.

IntermediateAvailable with Coaching
13
Read the board before searching

Choose an essential method

Use visible signals to choose the simplest useful search and restart after each change.

IntermediateAvailable with Coaching
14
Two strong links, one shared target

Skyscraper

Follow one digit through two strong links and remove it only where both roofs can see.

AdvancedAvailable with Coaching
15
Link a line and a column

Two-string kite

Connect one strong line link and one strong column link through their shared box.

AdvancedAvailable with Coaching
16
Rectangle logic

X-Wing

Match one digit’s two possible positions in two lines, then remove it along the crossing lines.

AdvancedAvailable with Coaching
17
Find the missing intersection

Empty rectangle

Use a digit’s empty box intersection and a strong link to prove one distant elimination.

AdvancedAvailable with Coaching
18
A rectangle with a fin

Finned X-Wing

Use a finned X-Wing to remove a digit only where the base and fin logic both apply.

AdvancedAvailable with Coaching
19
Two routes, one result

XY-Wing

Follow both values of a two-candidate pivot and remove the result forced by either route.

AdvancedAvailable with Coaching
20
Three sources, one overlap

XYZ-Wing

Prove that one candidate stays in a three-cell pattern, then remove it only where all three cells can see.

AdvancedAvailable with Coaching
21
Two pairs, one strong link

W-Wing

Connect matching pairs through a strong link, then remove the other digit from their shared peers.

AdvancedAvailable with Coaching
22
Follow the relay

Coloring

Alternate one candidate through connected two-place links, then use where the colors meet or collide.

AdvancedAvailable with Coaching
23
Follow one certain result

Chains

Follow a path of two-candidate cells, then remove a candidate that the two ends rule out.

AdvancedAvailable with Coaching
24
Read the board before searching

How to choose the next technique

Use candidate signals to choose, complete, and leave a method search without guessing.

AdvancedAvailable with Coaching
25
Three rows, three columns

Swordfish

Keep one digit inside three crossing lines, then remove it beyond the three-line pattern.

AdvancedAvailable with Coaching
26
Break the swap

Unique rectangles

Verify the four-corner swap, then remove the repeated pair only from the corner with extra candidates.

AdvancedAvailable with Coaching
27
Test every path, keep what all paths prove

Forcing patterns

Test each candidate in a small starting cell. Follow only forced moves. Keep a shared result.

AdvancedAvailable with Coaching